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We’ve heard from many developers that they liked the focus on better performance and reliability, so we’re happy to report that during this release cycle we’ve fixed 2,370 bugs and closed 275 public issues. Product quality continues to be a major focus for the team, and we’ve been hard at work tracking down bugs and performance issues. Based on your feedback, we’ve made several changes to help game developers with a new native memory profiler and standalone profiling tools. We’ve also made updates to Apply Changes to make deployment faster.
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Some highlights of Android Studio 4.1 include a new Database Inspector for querying your app’s database, support for navigating projects that use Dagger or Hilt for dependency injection, and better support for on-device machine learning with support for TensorFlow Lite models in Android projects. Based on your feedback we made a number of improvements to the code editing experience with IDE integrations for popular Android libraries. A major theme for this release was helping you be more productive while using Android Jetpack libraries, Android’s suite of libraries to help developers follow best practices and write code faster.
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Today, we’re excited to release the stable version of Android Studio 4.1, with a set of features addressing common editing, debugging, and optimization use cases.
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Posted by Scott Swarthout, Product Manager
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